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1. A month into Eve, my biggest beef: Inescapable gate camps - in Player Features and Ideas Discussion [original thread]
Mr Mieyli wrote: It would be technically impossible to have eve in one giant starsystem. It's a thought experiment. Where would fights happen? The answers will probably be related to encouraging fights to happen away from gates.
- by Jasonne Ormand - at 2015.12.04 22:40:14
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2. A month into Eve, my biggest beef: Inescapable gate camps - in Player Features and Ideas Discussion [original thread]
Valacus wrote: How do we get these two fleets to engage somewhere else? Where would fights happen if Eve had no stargates and was one big giant system?
- by Jasonne Ormand - at 2015.12.04 22:24:02
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3. A month into Eve, my biggest beef: Inescapable gate camps - in Player Features and Ideas Discussion [original thread]
Mr Mieyli wrote: They definitely should not artificially limit where fights happen, but the best strategy should not be sitting at these artificial boundaries waiting for ships to jump blindly into your trap. As I've said previously I don't wa...
- by Jasonne Ormand - at 2015.12.04 20:34:48
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4. A month into Eve, my biggest beef: Inescapable gate camps - in Player Features and Ideas Discussion [original thread]
Yige Shen wrote: I think an easy fix could be a lot of stars leading into Nullsec. Vs a few. I'd be all over having more gates, but the first argument against will be that it'll ruin territory control.
- by Jasonne Ormand - at 2015.12.04 20:24:01
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5. A month into Eve, my biggest beef: Inescapable gate camps - in Player Features and Ideas Discussion [original thread]
Mr Mieyli wrote: [quote=Jasonne Ormand] Nobody is calling for eve to be a carebear paradise where no ships get killed, I am saying that gatecamp mechanics are one of the less interesting parts of the game. Fighting should happen in system and n...
- by Jasonne Ormand - at 2015.12.04 20:22:47
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6. A month into Eve, my biggest beef: Inescapable gate camps - in Player Features and Ideas Discussion [original thread]
Yige Shen wrote: What if the choke points have more kills in the game than every PVP encounter and red corporation slaughter? Maybe that's something to be addressed? :-)
- by Jasonne Ormand - at 2015.12.04 19:33:18
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7. A month into Eve, my biggest beef: Inescapable gate camps - in Player Features and Ideas Discussion [original thread]
Cidanel Afuran wrote: EVE is specifically designed to let people be unfair, to let big groups bully the little guy/etc. It's designed to be harsh and unforgiving. You say gate camps are low-brow and cheap like that's a bad thing. That's specif...
- by Jasonne Ormand - at 2015.12.04 17:15:46
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8. A month into Eve, my biggest beef: Inescapable gate camps - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: Jasonne Ormand wrote: ShahFluffers wrote: - very few mechanics in this game are a "dice roll" unless you let them become this way What I meant there was, when it comes to gate camps, the only near-100% successful wa...
- by Jasonne Ormand - at 2015.12.04 17:04:12
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9. A month into Eve, my biggest beef: Inescapable gate camps - in Player Features and Ideas Discussion [original thread]
Cidanel Afuran wrote: The sarcasm only comes from the fact that we've offered you counters to gate camping in this thread, and you refuse to listen. Getting to market hubs is easier in a WH than in a lot of areas of high/low. At least twice/we...
- by Jasonne Ormand - at 2015.12.04 16:51:58
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10. A month into Eve, my biggest beef: Inescapable gate camps - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: - very few mechanics in this game are a "dice roll" unless you let them become this way What I meant there was, when it comes to gate camps, the only near-100% successful way to run them is with a quick-aligning intercept...
- by Jasonne Ormand - at 2015.12.04 14:14:51
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11. A month into Eve, my biggest beef: Inescapable gate camps - in Player Features and Ideas Discussion [original thread]
Cidanel Afuran wrote: I lived in a C1/LS WH with just me, myself and my alts for a bit, they are unbelievably empty. The PI alone for a month old person like the OP would be great. If he convos me in game I will give a decent POS setup. holdin...
- by Jasonne Ormand - at 2015.12.04 04:46:51
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12. A month into Eve, my biggest beef: Inescapable gate camps - in Player Features and Ideas Discussion [original thread]
Quote: Why can't you just find a WH near the BS? Again, too literal. Bad example maybe, but there's a dozen reasons I might want to go somewhere, none of them involve the joy of running gate camps, and all take plenty of time as it is. Q...
- by Jasonne Ormand - at 2015.12.04 04:22:50
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13. A month into Eve, my biggest beef: Inescapable gate camps - in Player Features and Ideas Discussion [original thread]
Cidanel Afuran wrote: Part of what we enjoy is trying to figure out how to out-think the people on the other side. Flat out brawls are OK, but the bigger picture of how to beat that gate camp using the tools at your disposal is a huge part of ...
- by Jasonne Ormand - at 2015.12.04 00:57:18
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14. A month into Eve, my biggest beef: Inescapable gate camps - in Player Features and Ideas Discussion [original thread]
Ralph King-Griffin wrote: It's much much harder to take you seriously when you say this Jasonne Ormand wrote: I guess I come from the old school where the appeal of a game comes from overcoming a challenge. in a thread explicitly comp...
- by Jasonne Ormand - at 2015.12.03 23:23:18
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15. A month into Eve, my biggest beef: Inescapable gate camps - in Player Features and Ideas Discussion [original thread]
SurrenderMonkey wrote: [quote=Jasonne Ormand] Then why aren't you out there bypassing, running, or just plain crashing gatecamps instead of crying about how it's just too gosh darn inconvenient to have to deal with them? Well, I am. It's sort...
- by Jasonne Ormand - at 2015.12.03 22:23:46
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16. A month into Eve, my biggest beef: Inescapable gate camps - in Player Features and Ideas Discussion [original thread]
SurrenderMonkey wrote: A "fair fight" is what happens when someone made a mistake. This is not Honorable Internet Spaceship Duels Online. I guess I come from the old school where the appeal of a game comes from overcoming a challenge. The l...
- by Jasonne Ormand - at 2015.12.03 22:00:43
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17. A month into Eve, my biggest beef: Inescapable gate camps - in Player Features and Ideas Discussion [original thread]
SurrenderMonkey wrote: So you didn't actually read the thread before going all, "GRRR, MY FEEFEES!" eh, Precious? It's hard to take your arguments seriously when you not only go out of your way to sling snarky insults, but you also edit th...
- by Jasonne Ormand - at 2015.12.03 21:53:45
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18. A month into Eve, my biggest beef: Inescapable gate camps - in Player Features and Ideas Discussion [original thread]
SurrenderMonkey wrote: Why would removing that stratification between a capable player and an incapable player be objectively good for the game? Because it would also be removing a widespread fun-suck, to be replaced with some other stratif...
- by Jasonne Ormand - at 2015.12.03 17:36:08
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19. A month into Eve, my biggest beef: Inescapable gate camps - in Player Features and Ideas Discussion [original thread]
Cidanel Afuran wrote: Gather your own gang of thugs and fight back. EVE is a sandbox, it's on you and me to be the creative thinkers, not CCP It's a team effort. CCP gives us the tools we use. As repeated statedly in this thread, finding fi...
- by Jasonne Ormand - at 2015.12.03 17:16:07
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20. A month into Eve, my biggest beef: Inescapable gate camps - in Player Features and Ideas Discussion [original thread]
SurrenderMonkey wrote: Explain why erasing that stratification between capable players and incapable players would be objectively good for the game. Are gatecamps the only stratifying mechanics in Eve, as it is today? Are there no other c...
- by Jasonne Ormand - at 2015.12.03 17:10:31
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